Rarity was a five-tier card classification system. The higher up the tier, the more difficult it was to obtain cards of that rarity.
Basic[]
Basic cards were indicated by no gem at the bottom of the card.
They were received upon account creation or upon leveling up with a Legend; could not be crafted, recycled, or upgraded.
For a list of Basic-tier cards, see Basic Cards.
Common[]
Common cards were indicated by a triangular blue gem at the bottom of the card.
They could be found in Booster Packs or crafted with 50 Gem Shards or 60 Gem shards if for a specific Legend.
They could be recycled for 10 Gem Shards or 12 Gem Shards if for a specific Legend.
For a list of Common-tier cards, see Common Cards.
Uncommon[]
Uncommon cards were indicated by a square green gem at the bottom of the card.
They could be found in Booster Packs or crafted with 100 Gem Shards or 120 Gem shards if for a specific Legend.
They could be recycled for 20 Gem Shards or 24 Gem Shards if for a specific Legend.
For a list of Uncommon-tier cards, see Uncommon_Cards
Rare[]
Rare cards were indicated by a pentagon-shaped red gem at the bottom of the card. They can be found in Booster
Packs or crafted with 500 Gem Shards or 600 Gem Shards if for a specific Legend.
They could be recycled for 100 Gem Shards or 120 Gem Shards if for a specific Legend.
For a list of Rare-tier cards, see Rare Cards.
Very Rare[]
Very Rare cards were indicated by a star-shaped white gem at the bottom of the card.
They could be found in Booster Packs or crafted with 2500 Gem Shards or 3000 Gem Shards if for a specific Legend.
They could be recycled for 500 Gem Shards or 600 Gem Shards if for a specific Legend.
For a list of Very Rare-tier cards, see Very Rare Cards.
Game Mechanics |
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Legends · Deck · Rank · Shop · Crafting · Quests · Rarity |